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SIGDOC Newsletter
December 2006 :: Volume 7, Number 4
Features
SIGDOC '06 Conference Synopsis, with thoughts on what is
Design of Communication by Rob Pierce
SIGDOC 06 Conference Synopsis, with
thoughts on what is Design of Communication?
By Rob Pierce
I recently attended the 24th annual ACM SIGDOC conference (special interest
group for the design of communication) held on October 18 - 20, 2006,
at Coastal Carolina University, Conway, South Carolina, and had the good
fortune to learn firsthand about the broad range of current design of
communication theory, practice, and research. This conference both confirmed
and increased my awareness that what the DOC in SIGDOC is intended to
encompass goes far beyond the development of technical content, and how
global and far reaching in scope all facets of information design and
development can be. The conference included a wide range of papers given
by people from around the world, both from academic settings as well
as corporate IT and industry-specific settings.
As the Conference Co-Chair
of the technical program, I was responsible for two primary tasks;
collecting a program committee who would review
papers submitted and provide input as to accepting and rejecting papers,
and then organizing and assembling the technical program both as presentations
during the three-day conference as well as for publication in the conference
proceedings that are published by an independent vendor that works
with the ACM.
Putting together a program committee was an interesting
challenge. Because of IBM's presence, including many years led by Michael
Priestley who
published several papers on DITA, I decided it would be healthy for
SIGDOC to have representation from other companies that previously did
not have
much visibility and subsequently made contact with members of University
of Washington and Microsoft Corp. The two work together in many instances
and I was able to make contact with and attract two members from each.
PROGRAM
COMMITTEE
Michael Albers, University of Memphis, USA
Roger Alexander, Washington State University, USA
Simon Blanchard, HEC Montreal, Canada
Peter Every, Coventry University, UK
Eduardo B. Fernandez, Florida Atlantic University, USA
Elena Gaura, Coventry University, UK
JoAnn Hackos, ComTech, USA
Kathy Haramundanis, HP Corp., USA
Tom Honeycutt, NC State, USA
Susan Jones, MIT, USA
Jean-Louis Lassez, Coastal Carolina University, USA
Brad Mehlenbacher, North Carolina State University, USA
Steve Murphy, IBM Canada Ltd, Canada
Robert Newman, Coventry University, UK
David Novick, University of Texas at El Paso, USA
Michael Priestley, IBM Canada Ltd., Canada
Clay Spinuzzi, University of Texas at Austin, USA
Scott Tilley, Florida International University, USA
Ashley Williams, Bridgeline Software, USA
Carlos Costa, Ph.D., ISCTE, Portugal
Davide Bolchini, University of Lugano, Italy
Aristidis Protopsaltis, University of Westminster, UK
David K. Farkas, University of Washington, Dept. of Technical Communication,
USA
Alan Rosenthal, Microsoft Corporation, Redmond, USA
Suzanne Sowinska, Microsoft Corporation, Redmond, USA
Jan Spyridakis, University of Washington, Dept. of Technical Communication,
USA
David Hicks, Aalborg University Esbjerg, Denmark
Renata Pontin de Mattos Fortes, University of Sao Paulo, Brazil
Damiano Distante, University of Sannio, Italy
As the conference Co-Chair, I wrote a letter of welcome that was included
in the conference proceedings. I think it provides some context to describing
the conference so it follows here:
Welcome from the Program Chairs
It is our pleasure to welcome you to
SIGDOC 2006, the 24th ACM Special Interest Group on the Design of Communication.
This year’s conference
continues its tradition of being the premier forum for presentation of
research results and experience reports on leading edge issues of technical
content design, development, presentation, and usability. This year's
conference is A TRULY INTERNATIONAL EVENT with contributions from 60
authors and speakers, from 11 countries - representing 26 academic institutions
and 5 international corporations. We have built on the gains made from
last year’s conference in attracting a growing international interest
and participation in SIGDOC. Last year’s conference, held in
Coventry, England, was the first SIGDOC conference to take place in
Europe.
The Call for Papers attracted numerous submissions from around the
world. In fact, more than fifty percent of the submissions were not from
the
United States. The broad array of topics in the papers helps illustrate
the need for, and vitality of, an ongoing forum between academic and
corporate representatives in areas such as research, training, user experience,
content management, information architecture, best practices, and tools
or services currently being used or analyzed.
The program committee was perhaps the broadest committee yet to be
assembled and included distinguished professionals from university settings
as
well as leading technology corporations, from around the world. There
were 26 accepted papers that cover a variety of topics, expanding the
areas traditionally included in the Design of Communication and its predecessor,
Documentation. In addition, the program includes a panel on research
issues in the Design of Communication. It is hoped that a strong working
document will come from this session, garnering ideas from both panelists
and attendees. We hope this panel will become a regular feature for future
SIGDOC conferences.
Putting together SIGDOC 2006 was a team effort. We would like to thank
the authors and panelists for providing the content of the program. Nothing
would have been possible without the excellent program committee, who
worked very hard in reviewing papers and providing valuable input to
the authors. We are pleased to honor two deserving recipients of the
RIGO award, Dixie Goswami and Carolyn Miller. Our keynote and invited
speakers will provide exciting new insights: Dr. Yuzuru Tanaka, Dr. Klaus
P. Jantke, Dr. Nicolas Spyratos and Dr. Jean-Louis Lassez. Finally, we
would like to thank our sponsor, ACM SIGCAS, for their continued support
of these successful meetings.
We hope that you will find this program interesting and thought-provoking
and that the conference will provide you with a valuable opportunity
to share ideas with other researchers and practitioners from institutions
and corporations around the world.
Robert Pierce John W. Stamey
SIGDOC’06 Program Co-Chairs
IBM Corporation Coastal Carolina University
The countries represented (with ICANN country codes):
- BR - Brazil
- CA - Canada
- CH - Switzerland
- DE - Germany
- FR - France
- IE - Ireland
- IT - Italy
- JP - Japan
- PT - Portugal
- UK - United Kingdom
- US - United States
The universities represented at the
conference included:
- Coastal Carolina University
- Coventry University
- Florida Atlantic University
- Florida Institute of Technology
- Florida International University
- Hokkaido University
- ISCTE
- LIPPA
- Michigan State University
- North Carolina State University
- Politecnico di Milano
- Pennsylvania State University
- Tech. Universitaet Ilmenau
- University College Cork
- University of Lugano
- University of Manchester
- University of Paris-South
- University of Pau
- University of Portland
- University of Sao Paulo
- University of Sianno
- University of South Carolina - Upstate
- University of Texas at Austin
- University of Texas at El Paso
- University of Ulm
- University of Washington
- University of Westminster
Some of the corporations represented include:
- BMW Group
- Bridgeline Software
- IBM
- TRIZjournal.com
Here is how the technical program looked, with descriptions
for the presentations I attended:
SIGDOC 2006 TECHNICAL PROGRAM
WEDNESDAY OCTOBER 18, 2006
WORKSHOP I
Research Ethics and Computer Science - T. Honeycutt, D. Wright (North
Carolina State University)
WELCOME AND INTRODUCTIONS
• SIGDOC 2006 General Chair - Dr. Shihong Huang (Florida Atlantic University)
• SIGDOC 2006 Program Co-Chair - Robert Pierce (IBM Corporation)
• SIGDOC 2006 Program Co-Chair - Dr. John Stamey (Coastal Carolina University)
• SIGDOC PRESIDENT - Dr. Brad Mehlenbacher (North Carolina State University)
• KEYNOTE: Invited Keynote Speaker - Prof. Yuzuru Tanaka
• Director of the Meme Media Laboratory, Hokkaido University Sapporo
• Author of Meme Media and Meme Market Architectures: Knowledge Media for
Editing, Distributing, and Managing Intellectual Resources
SESSION I: DOCUMENTATION ANALYSIS
• Why Don't People Read the Manual? - D. Novick (University
of Texas at El Paso), K. Ward (University of Portland)
• A Method for Risk Mitigation During the Requirements Phase for Multimedia
Software Systems - R. Koss, K. Witmer, T. Kasza (Florida Institute
of Technology)
• Searching Documents on the Intranet using PDA - C. Costa (ISCTE, Portugal)
• The Effects of Reading Goals in Hypertexts Reading - A. Protopsaltis,
V. Bouki (University of Westminster)
THURSDAY OCTOBER 19, 2006
INVITED TALK: Dr. Klaus P. Jantke, "Games that do not
exist."
Dr. Klaus P. Jantke is Professor of Multimedia Applications
at the Technical University Ilmenau's Institute for Media and Communication
Science.
Dr. Jantke spoke about current types of games and his research into
games of the future in terms of learning and knowledge opportunities.
He discussed
the social responsibility of the media as well as the aspects of artificial
intelligence in games. He cited much opportunity for improving, enhancing,
learning, and education through games. A quote I found particularly
interesting was "Computer science is the language of mathematics."
SESSION II: DESIGN OF COMMUNICATION 1
Several presentations in Sessions I, II and III were focused on Web user
experience and accessibility in terms of theory, research, studies,
and findings.
• Chains and Ecologies: Methodological Notes toward a Communicative-Mediational
Model of Technologically Mediated Writing - C. Spinuzzi (University
of Texas at Austin), W. Hart-Davidson (Michigan State University), M. Zachry
(University of Washington). Searching for common patterns that can
in the future help form the basis of a template(s) for best practices. this
was the first of three papers/presentations that were collaborations
between professors at three different schools that have well-established
technical writing and computer science departments.
• Designing Aural Information Architectures - D. Bolchini (University of
Lugano), S. Colazzo, P. Paolini, D. Vitali (Politecnico di Milano).
Contextual information for visually impaired users. For example, how do you describe
to the blind user the structure of a Web page (in addition to the actual
Web page content)? Page reader work was done in conjunction with IBM,
in China and Italy.
• Designing Communication: Considering the Dynamics - A. Williams (Bridgeline
Software), Mary Moore. A review of changes over the past 20 years in
SIGDOC papers, and the keywords. HCI is the only current keyword that
maps to user experience.
SESSION III: DESIGN OF COMMUNICATION 2
• Taming the Inaccessible Web - S. Harper, S. Bechhofer, D. Lunn (University
of Manchester). Web accessibility for visual impairment with a demo
(where you closed your eyes) on current solutions that provide context (for
example, the Web page structure) and content. This presentation extended
what was presented by D. Bolchini in Session II.
•
Visualizing Writing Activity as Knowledge Work: Challenges & Opportunities
- W. Hart-Davidson (Michigan State University), C. Spinuzzi (University
of Texas at Austin), M. Zachry (University of Washington). More Web
accessibility current research, solutions, information, and trends.
LUNCH AND RIGO AWARD
The Rigo Award is presented to an individual for a lifetime of significant
work in the design of communication. The Rigo award, which has been given
since 1988, is named after Joseph Rigo, the founder of SIGDOC. The award
celebrates an individual's lifetime contribution to the field of communication
design.
Nominations for the Rigo award are considered carefully by the SIGDOC
Executive Board (elected and appointed members) each year, and the final
recipients are determined in a series of run-off votes. Winners are announced
at the annual SIGDOC conference.
This year's winners were Professor Dixie Goswami and Dr. Carolyn R.
Miller.
Professor Goswami is Senior Scholar for the Strom Thurmond Institute
of Government and Public Affairs at Clemson University and is well-known
to communication designer as co-editor of the (1986) book, "Writing
in nonacademic settings." Her research interests include electronic
networks and community formation, pedagogy and collaboration, teachers
as researchers, and international professional communication.
Dr. Miller is SAS Institute Distinguished Professor of Rhetoric and
Technical Communication at North Carolina State University, is a three-time
winner of NCTE Awards for Technical and Scientific Communication, and
co-edited the (1983) book, "New essays in technical and scientific
communication: Research, theory, practice."
Award recipients cited the importance of accessibility both for impaired
users and non-English speaking users. And they mentioned how accessibility
is important not just for the blind or impaired but for the ever-growing
elderly population who need internet access for many quality of life
issues such as healthcare information. Dr. Goswami stressed education
and the importance of designers of communication to focus on the array
of accessibility issues and opportunities. Dr. Goswami said she thought
in the corporate world, IBM is leading the way in future enhancements
research and development for accessibility. She argued for accessibility
to information to be viewed as a human rights issue and opportunity for
technical communicators and designers to take a leadership role in forging
future innovations for the user experience.
Some recent former winners of the Rigo award:
• 2004: Alan Cooper, author of About Face: The Essentials of
User Interface Design and The Inmates Are Running the Asylum.
• 2003: JoAnn Hackos, for contributions to the field of documentation and
usability.
• 2002: Stephen Doheny-Farina, Clarkson University Professor of Technical
Communications, for his professional contributions in the field of
technical communications.
• 2001: Don Norman, author of The Design of Everyday Things and The Invisible
Computer.
• 2000: Barbara Mirel, for leadership in the field of technical communication
in usability, human factors, and instructional writing.
• 1999: Terry Winograd, foregrounding human needs and consequences of human-computer
interactions, productively complicating rationalistic traditions
in computer science, and providing important new research directions in our field.
SESSION IIII: DOCUMENTATION USABILITY
• What Users Say They Want in Documentation - D. Novick (University of
Texas at El Paso), K. Ward (University of Portland)
• Handling Objects: A Refactoring from an HCI Perspective -
T.G. Kannampallil, J. Daughtry (Pennsylvania State University). An
overview of teaching
Java programming to an audience that is new to object oriented concepts.
For example, Java declarations as relevant to object oriented information
as related to user experience - in learning / teaching settings.
The studies were based on college-level programming courses as a comparison
between
isolated programming vs doing it in an integrated development environment
such as Eclipse, and weighing the overhead and additional costs of
setting
up the IDE vs writing code in a text editor. Some research has been
done with IBM. This presentation was of relevance to documenting new Java
APIs (and related programming task, reference, and code example topic
files).
• Usability: Reconciling Theory and Practice - A.T. Wells (Michigan State
University)
SESSION IV: DOCUMENTATION SYSTEMS
The presentations in Session IV
were developer ("desktop")
focused.
• A Framework for Transforming Structured Analysis and Design Artifacts
to UML - T. Fries (Coastal Carolina University). Using UML to help
model for design and implementation of components in a solution.
• Recovering Conceptual Models from Web Applications - D. Distante (University
of Sannio). Taking legacy applications and using UML to help migrate
to an OO model. This presentation described a process used for an existing
application by using an IBM Rational Rose add-in that helped extract
the legacy information and generated a UML model.
• ICODE: Enabling the Static Checking of Programs and Their Documentation
- S.N.I. Mount, R.M. Newman, R.J. Low (Coventry University). Presented
concepts and a tool for checking code, documentation, and Build/Makefiles
for completeness, including the feasibility of such a tool to be used
in real-world/industry settings.
PANEL SESSION - Research Issues in the Design of Communication -
B. Mehlenbacher (North Carolina State University), C. Spinuzzi (University
of Texas at Austin), D. Novick (University of Texas at El Paso), J.
Stamey (Coastal Carolina University).
The ACM SIGDOC Website describes SIGDOC as emphasizing "the
potentials, the practices, and the problems of multiple kinds of communication
technologies, such as web applications, user interfaces, and online
and print documentation." This panel discussion focused on some
of the challenges facing the designers of communication.
Drawing on research presented at this year's conference, the panelists
invited attendees to collaborate in the development of future research
agendas and workplace practices. One discussion (that I started) included
the topic of not just the development of technical content but about
the development of content types and contexts. For example, more research
on data and meta data in terms of user experience enhancements is needed.
There was some agreement but not as strong as I had expected. Afterwards,
invited speaker Nicolas Spyratos (Professor of Computer Science,
at the University of Paris-South, France and Head of the Database Group,
at
the Laboratory for Research in Informatics) told me he was surprised
by the lack of response and said he completely agreed that much research
is needed on using metadata for what he agreed could be described
as enhancing the user experience (for example, by using metadata for
better
performance in database searches, and more customized information
being available to users).
RECEPTION, BANQUET
Guest Speaker: "The Art of Rejection" by Dr. Jean-Louis Lassez
(from his experience as an editor of the Journal of the ACM).
The talk was to be based on his years of experience as the Editor-in-Chief
of the Journal of Logic Programming (MIT Press), a member of the editorial
board of the Journal of the ACM, as well as numerous invited talks,
journal articles, and conference proceedings.
Dr. Lassez is a former IBM employee who entertained the banquet audience
with his experiences meeting kings and queens in hopes of acquiring an
award with a big payout, similar to the Nobel Prize (that is not given
for the field of Computer Science). He tried hard to push for IBM employees
to win such an award but was unsuccessful, he said, with hands raised
and a mock shrug of his shoulders. In the end, I think Dr. Lassez's point
was that we all face rejection and the art involved is to take it gracefully
and with humor and to not let it impede one's progress to push for ongoing
research and innovation. Rejection can be healthy, if it prevents stagnation
of old ideas remaining in place too long (and continually being republished).
It is the people in academia and corporate settings who must be driven
to push for new ideas and methodologies in technology that can demonstrate
why CS is a science that will eventually get the (award) recognition
it deserves in relation to other fields of science. He wants to see CS
someday recognized as a pure science and in his talk he placed the responsibility
on each current practitioners in both academic and corporate settings
to help drive this change.
Later that evening, I had the opportunity of speaking with Dr. Lassez
and he described some of the current issues with teaching traditional
computer science programming courses. He expressed interest when I
described the IBM Academic Ambassador program and how IBM might help
provide insight
to creating courses with more direct business clarity for a real-world
perspective for students. For example, rather than writing "hello
world" programs from a text editor and then compiling them, it
would be a lot more meaningful to write a function or utility ran in
conjunction
with an existing Open Source component, possibly writing the code in
an integrated development environment (IDE) such as Eclipse.
FRIDAY
OCTOBER 20, 2006
WORKSHOP II
Communicating Design Patterns with TRIZ, E. Domb (Editor, TRIZjournal.com),
J. Stamey (Coastal Carolina University)
SESSION V: BEST PRACTICES
• Using Aspect-Oriented PHP (AOPHP) to Implement Version Control - O. Lemos,
D. Junqueira, A. Graciotto, R. Fortes (University of Sao Paulo),
J. Stamey (Coastal Carolina University)
• Researching Proposal Development: Accounting for the Complexity of Designing
Persuasive Texts - M. Zachry (University of Washington), W. Hart-Davidson
(Michigan State University), C. Spinuzzi (University of Texas at
Austin)
• Integration of a 2D Legacy GIS, Legacy Simulations - M. Ohigashi, Z.
Guo, Y.Tanaka (Hokkaido University)
SESSION VI: DEVELOPING DOCUMENTATION AND COMMUNICATION 1
• Designing Help Topics for use with Text-To-Speech - A. Kehoe, I. Pitt
(University College Cork, Ireland). Another interesting presentation
on accessibility issues and research.
•
Systemic Enablement of Human Text in a Technical Communication Genre
- D. Marlow (University of South Carolina, Upstate). Presented description
and research of a tracking system for fixing issues in a telecommunications
industry setting by processing "Tickets" in a call center
environment. The description of a ticket bore a close relationship
to a change management
change request. Description and content structure of a Ticket was
given, including who the stakeholders were, and the workflow and
states for
a ticket. The benefits of system process controls to help ensure
that human requirements to complete or resolve issues are met was
described.
Future mining of information for future resolutions (rather than
manual data analysis) was also discussed, as was the real-world situation
of
disparate systems for issues across some, or many, organizations
and companies. The relationship of call centers and change management
systems
was also touched on, which was of much relevance to any solution
that integrates a call center system with a change management system.
•
Authoring Technical Documentation Using a Generic Document Model - I.
Stock (BMW Group, Munich), M. Weber (University of Ulm). This presentation
provided an excellent example of component-based information development
and delivery using topic files and content reuse. BMW uses much conditionalization
in their documentation source files in order to generate manuals for
each model of car and each component or feature in each car.
A similar
model was described for their development of visual information (for
a mechanic audience) the illustrated service repair tasks for components
in automobiles that may be in more than one model and may be based
on sub-components that may be the same or different in various automobile
models, The concept of different models of cars, engines, and all
levels
of components, many of which are available in several different cars
was illustrated and in terms of the information that is needed for
each component. The authoring process is to build a manual based on
the components
of a particular version of a vehicle that includes all of the features
for that version. Each car has a unique manual even though several
of the components are the same in each vehicle. Cars are component
based
and so is the documentation. With this solution, each car or product
can be customized as can the manuals.
The documentation for the repair
procedures was even more complex because it was all visual content
files rather than text. BMW information developers call it "virtual documentation" that
demonstrates the mechanical procedures for performing service on the
car. Each visual process or task was constructed of (virtual) documentation
modules that were built by component and constructed at runtime using
preconditions and conditionalization. The construction of these visual
procedures is described as "serialization of components," meaning
that a given task might be built from a collection of components
that are each sub-tasks of the entire task. Much of this work is
also reused
for numerous versions of cars/products/engines. The documentation
tooling used by BMW is proprietary and content resides as tagged
database source
files.
LUNCH AND INVITED TALK: Prof. Dr. Nicolas Spyratos
Professor of Computer Science, at the University of Paris-South,
France. Head of the Database Group, at the Laboratory for Research
in Informatics ((LRI) - see http://www.lri.fr/),
Affiliated Scientist, at the Institute of Computer Science (FORTH-ICS),
Greece
Dr. Spyratos presented database algorithms for information retrieval
with the goal of ongoing enhancements for user preferences, predictive
queries and notification, as well as optimizing performance for information
retrieval. In addition to much technical details on database solutions,
Nicolas described the benefits and some of the details of using conditionalization
and metadata for enhancing the user experience from the perspective of
the database as well as from the user of a front-end application or Web
browser.
SESSION VII: DEVELOPING DOCUMENTATION AND COMMUNICATION 2
•
Designing Suited Interactions for a Document Management System handling
Localized Documents - P. Etcheverry, C. Marquesuzaà, S. Corbineau
(l'Université de Pau). Additional enhancements to client user
browser systems were discussed.
• Documenting AOPHP - J. Stamey, B. Saunders (Coastal Carolina University).
Providing online documentation and validating its effectiveness with
a customized tool was conducted by Dr. Stamey and his students. Then,
they studied the effectiveness of the approach for gathering feedback
on the user experience (rather than using surveys, for example).
• Research Ethics and Computer Science: An Unconsummated Marriage - D.
Wright (North Carolina State University). Described typical research
standards for a science and some of what it will take for CS to become
more of a recognized science.
•
Interactive Applications for Communicational Situations: Assets of Genre
and Verbal Interactions - P. Lopistéguy, P. Dagorret, M.Latapy
(LIUPPA). Research on Web based enhancements for user experience
were described. This talk included discussion about achieving a more
granular
level of customizations for users from a browser and Web server environment
by distinguishing and then identifying users needs (the explicit)
and user expectations (the implicit) as two unique components of
what we
know as the user experience. User goals based on interactions with
the application (or Web pages) are measured and while explicit needs
may
be tied to requirements and requests for change, more is needed in
tying expectations into analysis of application design that is genre-based,
that is based on both types of goals or design considerations.
For example, a set of organizational customer wants might include:
• Competent help desk support
• Need to better manage increasing amounts of risk
• Deploy and support technology across the entire enterprise
• Increased resource utilization
• Have ample resources to manage complex, heterogeneous environments
• Consolidated output management services contracts
A set of organizational needs might be:
• Limit user access to secure, real-time information
• Enable an Increasingly mobile workforce
• Reduce number tools to manage and support
• Reduce costs
• Reduce the human dependency to a more self service environment
•
Protect the security & privacy of critical assets
• Pervasive access from anywhere by any device
• Simplify/standardize the desktop domain, secure it and make it easier
to manage
• Improved end user efficiency and effectiveness
•
Managing security & risk in this increasingly open and pervasive
environment
SESSION VIII: Wrapup, Invitation for Call for Papers
for SIGDOC 07 in El Paso, Call for Nominations, and other SIGDOC news
and updates.
Thoughts on Design of Communication
In the
week after the conference, I received insightful notes from two of the
invited speakers. Dr. Klaus P. Jantke and Dr.
Nicolas Spyratos. From Dr. Klaus P. Jantke, Professor of Multimedia Applications, Technical
University Ilmenau, Institute for Media and Communication Science:
Dear colleagues,
My wife and I did return yesterday (Wednesday) to Old Germany. We have
had a few more very enjoyable days in Myrtle Beach.
At this moment, I am in the train from Frankfurt to Ilmenau. The mail
will be posted when I am in my office.
This is a brief e-mail about SIGDOC 2006 and about my impression of
SIGDOC as a whole.
I did enjoy it very much to be at SIGDOC 2006, to meet you, to learn
about the SIGDOC community, and to get an impression of the many
interesting issues that might be summarized under the "Design of Communication" headline.
At SIGDOC 2006, at least, several issues have not been touched.
It is not clear to me whether or not the SIGDOC community deals
with those
issues. To mention just one, we at our institute in Ilmemau put some
emphasis on what is called in German in one word - "Krisenkommunikation".
An English term might be "communication in crises" or so.
This is a wide field. There are principles, process models, some
pondering of tool support, and (naturally) cases galore. Design plays
an important
role in this field.
To draw a more general picture of "Design of Communication",
I would like to tell you my view of the field.
There is an assumption: The origins of SIGDOC in the documents/documentation
field have to be respected. The original core of "technical writing" will
somehow survive. But does it need to be the group's focus?!
When speaking about "Design of Communication" within the ACM,
we mean mostly digital communication. So, the area we speak about is "Design
of Digital Communication". I consider this minor difference important.
In the field which is named "Communication Science" in Europe
(in the US, they frequently call it "Communication Studies")
a large amount of work deals with non-digital communication.
Let's come back to the "Design of (Digital) Communication".
There are four different perspectives at the topic:
- The theoretical perspective - asking, e.g., for models
of communication, for the conditions of understanding
(incl. aspects of cognitive psychology)
and the like. Even Memetics may be seen as a relevant
foundation - in my opinion, it is.
- The technological perspective - dealing, e.g., with the peculiarities
of communication and communication design under certain
technological constraints or asking for the exploitation
of new technologies.
- The system-oriented perspective - discussing all kinds of
systems in use incl. design tools.
- The application-oriented perspective - discussing the issues
driven by application cases such as teaching/learning,
entertainment, conflict
resolution in enterprises or politics, and so on.
I believe that one should always have all four perspectives in mind.
But scientific work needs to be focused. Therefore, I take (for a moment)
the stand to stress one of these aspects.
For every perspective, I would like to discuss a sample problem.
Concerning the perspective (1), most models of communication make explicit
the communication partners and something like a channel. When modeling
channels, issues of communication safety and security arise. In my opinion,
design that aims at security of communication is a particularly relevant
sub-discipline.
Concerning the perspective (2), one may ask for the potentials of
virtual reality technologies (as in the German BMW contribution), but
one may
also ask for the problems in VR reception such as inattentional blindness.
Concerning the perspective (3), there are dozens of system classes;
it is not easy here to choose an example. Let us consider what some
call Knowledge Management Systems. In my opinion, there is not
anything such
as "knowledge management". The problem we are dealing with
might be better called "information logistics". This view
leads to questions for an appropriate design.
Concerning the perspective (4), I would like to integrate e-learning
and gaming. There are many attempts, but to my very best knowledge, there
is not yet a single satisfying application case. All (really all) application
systems for playful learning have deficiencies.
For every perspective, one could easily list a number of further
topics. This illustrates how large, attractive, but also complex
the "Design
of Communication" area is.
Does it make sense to discuss such a picture of the field ...?!
Yours sincerely,
Klaus P. Jantke
It is worth noting that Dr. Jantke's wife is an IBM executive project
manager in business consulting services (formerly known as global services)
based in Frankfurt, who helps direct application innovation and customer
solutions in telecommunications and other industry-specific areas.
The other note from an invited speaker came from Dr. Nicolas Spyratos,
Professor of Computer Science, at the University of Paris-South, and
Head of the Database Group, at the Laboratory for Research in Informatics
(LRI). Dr. Spyratos, whose current research interests include information
Integration (mediators, data warehouses, data mining), conceptual modeling,
and logic and databases wrote:
I really liked the relaxed atmosphere of this conference, and hope to
return to it soon. Here are a few comments from my first experience with
SIGDOC:
1/ I think that the size and the spirit of the conference is great,
and that you should try to keep it that way. As far as I am concerned,
it's only when I am amused and relaxed that I can learn -and learn
well and fast!
2/ I was almost completely ignorant of what technical writing was,
so I learned a lot about it at the conference, however, I learned
much less about design of communication!
3/ I think that there is much more to the design of communication than
just technical writing. I believe that technical writing is an important
component in the design of communication but it's just ONE component.
Several other components have emerged in recent years, and continue
to emerge. The conference ought to acknowledge their presence and
try to incorporate at least some of them among its mainstream topics.
4/ In fact, I believe that design of communication is THE weak
point of information technology today. If I were to summarize my
criticism
of information technology, I would say that information is useful
only if you can get to it easily - unless you believe that "surfing" on
the information ocean is sufficient (and.. fun, as Ulysses thought
and did - in a different kind of ocean!). I strongly believe that
getting to the right information easily has a lot to do with the
design of
how to communicate with information sources. And I would dare say
that even surfing becomes more enjoyable with good design of communication.
[Editor's Note: The reference to fun in Homer's Odyssey was likely
inserted by Dr. Spyratos to amuse this Editor's stated appreciation
for and avid interest in Greek literature.]
5/ All the above brings me to a proposal that I would like to share
and elaborate with you. Indeed, I think that the SIGDOC conference
should pursue several tracks simultaneously, one of which would be
technical writing. What the other tracks should be is not easy to
decide. Here are a few suggestions - results of .. random thoughts:
- Interface design
- Personalization or customization of information
content
- Context sensitive information gathering
This said, personally, I am not for fixing a rigid set of themes, but
I believe that having a few guidelines could help orient the discussion.
In fact, the conference could have one theme at a time as a focus - a
theme that should be selected by its scientific or steering committee.
Of course, this would require a commitment by a number of people, say
6-8 persons, that would act as members of that committee.
Nicolas
While I agree that SIGDOC and the concept of the design of communication
covers a broad array of potential areas of research and discussion, I
thought the conference did in fact cover much that was far beyond the
bounds of developing technical content. Still, it will be of much benefit
in the future to do as both Dr. Jantke and Spyratos have suggested, and
to better define and classify areas of design of communication. There
were conference attendees who work in Computer Science rather than technical
communication that did in fact request more clarity going forward what
topics comprise the "DOC" in SIGDOC.
I’d like to give the final word on this topic (What is DOC?) to
this editor’s editor, Kathy Haramundanis, former SIGDOC chair and
senior documentation member of HP Corporation, who helped lead the change
for “DOC” evolving from “documentation” to “design
of communication.” I am grateful that Kathy has reviewed my
newsletter articles since I began writing them, in 2000. She wrote,
I have felt for a long time that Design of Communication encompasses
both the work of the technologist as well as the writer, and
as such it has broad application. [Writers in some spaces are considered
documentation
engineers.] Structuring information, whether as online text,
graphics,
audio, or in something that is printed is a non-trivial task
that has rarely been adequately addressed. People have adopted structures
from
printed docs for online work, but these are not always optimum.
All this is why I thought it was so essential to change the meaning
of
the DOC acronym, and it seems this is paying off. Technical writing
is a craft and computer science is engineering, and the two disciplines
need ways to interact both informally (on the job, say) and formally,
as at SIGDOC. Some merging of these occur with those who examine
the interactions between users, information, and technology, but
we need
more rigor and experiments to learn what is optimum, or perhaps
more usefully, to learn what to avoid. And the results will probably
depend
to some extent on the technology itself, and what it enables
the
user to do. We should not forget that both writing and technology
have both
vertical and horizontal implications in the marketplace, and
ways to strengthen the active matrix in both these dimensions would
be
useful.
I don't see the world as flat terrain but rather as a rolling
ocean. Things are always changing and few have the temerity to
predict what
will rise or fall. Years ago, typesetting was essential to a
professional product, but today it is so commonplace we don't
consider being without
it. Technology gives and it takes away, so that change is a permanent
constant.
I think design of communication includes all the technical writing,
user-oriented technology, and human-computer/computer-human interaction
topics that we can list. My main thought is STRUCTURE: how should
we structure the information the user needs? Note that we need
a variety
of structures to accommodate the needs of the several vertical
and horizontal cells in the marketplace matrix. For example,
if we are
writing for a medical audience, a vertical column in the matrix,
certain structures will apply more commonly than if we are writing
for an audience
of auto mechanics who need to repair a vehicle. Also note that
the technologist approaches design of communication based on
a desire to
expose the capabilities of the tool developed. This desire may
not consider how the tool is to be used, which may be a contribution
that
the writer can make. ('Tool' is used here as a generic word and
could mean any hardware or software application.)
I'd like to conclude this Conference summary by stating that Coastal
Carolina University did a wonderful job hosting SIGDOC '06. The beautiful
CCU campus, friendly people, the best faculty parking ever, great food,
and onsite support were excellent. The international flavor of the conference
and wide diversity of presentations helped exemplify the breadth of "design
of communication" in SIGDOC. SIGDOC conferences continue to provide
a vital community and relevant forum for both academic and corporate
perspectives in our ongoing discussions about what comprises design of
communication.
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